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DarkSpace Manual[SHOW INDEX][DOCUMENT INDEX]
8.6 Technology
Research and technology are the cornerstones of DarkSpace's building system. Without attending to this vital statistic, your planets will never move beyond infantry or resource production planets that are totally incapable of defending themselves.

Building: The Research Lab is used to increase the Research of a Planet by 10. It requires a large amount of resources, workers, and power to maintain its function.

The Hub's 10 Research will result in very slow technological evolution for a few different reasons. First, understand that Technology and Research function identically to Population and Habitat, respectively speaking. Technology will slowly rise to whatever level at which Research is currently set. They are even displayed in identical faction at the top of the F3 window's statistics list. However, there is a fundamental difference in the comparison: Population influences Technology.

The more Population your planet possesses, the faster Technology will rise to meet the Research level. What does all this mean?

Just as more advanced buildings require higher amounts of workers, they also require higher Technology. As such, over time, more and more building options will become available to you. This is one of the many reasons DarkSpace encourages teamwork: If you are not willing to wait on a planet to develop, you can move on to another one and another player can pick up where you left off once Technology levels are sufficient to do so.

Like workers, population, food, and power, a planet's technology level must be maintained, if the technology level drops below what a structure needs, that structure will shut down.

Technology opens up an entirely new frontier for planets. With the other appropriate requirements met, planets can be set up to defend themselves against enemy invasion with Defense Bases that can both fire on enemy ships and defend against incoming bombs with point defense lasers, and more importantly, new levels of the vital buildings for each resource can be built to more efficiently support your planet while leaving you more space for extra buildings.

...but to do almost any of it, you're going to need not only power, not only workers, not only room, not only metals, and not only technology, but high levels of resources that your planet might not have. For those, you will have to turn to interplanetary trade routes via Starports.


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