|5.5.10 Camera Control|
|While DarkSpace does not offer a true first-person view out the front (top, side, wherever the bridge should be) of your ship, it still offers a variety of camera options. By default, DarkSpace will focus your view above your own ship, and facing your current target. If you have a friendly unit selected, you can transfer the camera view to their ship by pressing the "c" key. To switch back, you must have the same ship selected before you hit "c" once more. Please keep in mind that all distances shown are distances from YOUR ship at all times.
You can rotate your camera view by clicking and holding the left or right mouse button and moving your mouse. You can zoom with the mouse wheel or by pressing x/z.
The camera also has several fixed modes, these modes can be cycled through with the "TAB" key.
o Target: This is the default setting, the camera will stay locked on your current target unless you rotate it manually with the mouse cursor. Pressing after manually rotating the camera will return it to Target mode.
o Tactical: This high angle mode centers your ship at the bottom of the screen and will track your current target, giving you a top-down view of the area between you and your target.
o Follow: This mode locks the camera in a forward facing position, which turns as you turn, similar to a First Person view. Unlike other modes, this one is fixed, which means it wont rotate to track targets, which can seriously reduce your view of action around you.
o Free: This mode is automatically switched to when rotating the camera with your mouse. It will hold the last position set until changed to another mode.