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DarkSpace Manual[SHOW INDEX][DOCUMENT INDEX]
5.5.7 Navigational Interface

To access the Navigational screen, click the Navigation button on the top of the screen or simply hit "F2". This will open up a map of the system you are in and show you the orbit paths of planets, the routes of transports, and the positions of players. Note that enemy ships, just like on the tactical screen, are not readily visible. The "Fog of War" keeps them hidden until they are in sensor range of a player or planet.
If an enemy is detected in range of your ship's scanners while you are viewing this screen, the screen edges will flash red to warn you of the threat.

Hit ESc on this screen or hit F2 again to return to Tactical mode.

Some elements of this screen, such as the Data Bar and the Target Window, remain in the same place as they were on the Tactical Screen. The Data bar is a constant part of any screen in DarkSpace, as the information it offers is to fundamental to gameplay.
o Vessels: This is a list of all members of your faction, or detectable enemies, within a 250,000 gu range. They can all be targetted from this list.
o System Objects: On this list, all nearby stars, planets, and jump gates will appear. Note that some planets have flags on their icons. These flags denote objective planets in Scenario servers.
o View Controls: Use these buttons to control the view of the Nav Screen. Spacebar can be used to center the camera on your ship. You can also activate filters that deactivate certain portions of the icons on the interface. The rest of the controls mirror those outlined in the upcoming 5.6.8 section.
o Faction Statistics: This shows the name of your faction (including the tag of your fleet, if you are on a fleet server and a member of a fleet), and the number ships that your faction controls, as well as Planets and the numbers of various important structures such as Starports and Shipyards.
o Routes: Light blue lines linking systems denote Jumpgates or Wormholes.
o Orders: You may see numerous lines inscribed across the map. These indicate attack, defend, capture or scout orders that ships may be following.

Note that the lists can be toggled by the "N" key, which activates the toggle button on the bottom right.


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