Welcome to the DarkSpace BETA website...
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 | |  |  | | News - 27 Articles, page 1 of 5 | [NEXT] |
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|  |  |  | |  |  | |  |  | These forums are for suggestions and the development of DarkSpace. Normal posting practicise are more strict here, and as such players should compose themselves and reply to every post in a constructive manner.
Posts not adhering to this rule will be edited, or removed. |
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 | |  |  | |  |  | Ship layouts are now audited against the stock template when being spawned.
This auditing should allow for legal modifications, and automatically reset the layouts of ships that have either illegal modifications or have been changed by the Development Team. This allows us to update layouts for ships, without players losing their hard-earned Enhancements.
We would appreciate your assistance in fully testing this code, and look forward to your feedback and any bug reports in regards to it.
As usual, please email all bug reports to support@palestar.com.
Thank you,
The Development Team. |
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 | |  |  | |  |  | | Planet capturing is now allowed, although please be considerate and avoid capturing, bombing or blockading the Shipyard planets for other factions. |
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 | |  |  | |  |  | We are trying to test the AI... so if you play in beta, please do not bomb or capture planets. You may kill all the enemy ships you like, but leave the planets alone.
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 | |  |  | |  |  | The following changes have been made to key-bindings to address some issues with devices interfering with each other, as well as foreign language layout issues.
- Changed cloak to use the "V" key, in keeping with other faction special abilties.
- Changed Mines to use the "B" key.
- Changed ECM to use the "M" key.
- Changed ECCM to use the "P" key (Ping)
- Changed Scanners to use the "K" key.
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